July 17, 2019

Real-time rendering of 3D point clouds


H. Bouchiba, J-E. Deschaud and F. Goulette, (2018). « Raw point cloud deferred shading through screen space pyramidal operators ». Short paper. Eurographics 2018, the 39th Annual Conference of the European Association for Computer Graphics. Delft, Netherlands

Recent Posts

From Paris to Fontainebleau

At Terra3D we love ping pong. But more than that we really (really) love cycling. Besides, we also have two sites in Parisian region : one at Paris, in the heart of the city of love, and another in Fontainebleau, a city renowned for the forest of Fontainebleau and for the historic Chateau de Fontainebleau, just […]

Read More
Introduction to 3D point clouds

What is a 3D Point Cloud ? A 3D point cloud is a list of cartesian coordinates X, Y and Z representing the geometry of a scene.  Generally composed of millions or billions of points, they are accurate digital representations of the real world. These coordinates correspond to the actual size of objects. Thus, we […]

Read More
A convolution operator for point clouds

Deep learning has revolutionized computer vision and Convolutional Neural Networks (CNN) now produce some great results on tasks like semantic classification and object segmentation for 2D images. Convolution is the fundamental building block of a neural network for image processing, but its definition is not directly adapted to point cloud processing. In this article, we […]

Read More
linkedin facebook pinterest youtube rss twitter instagram facebook-blank rss-blank linkedin-blank pinterest youtube twitter instagram